Stefania Baccino Barrachina
Montevideo, Uruguay
SPECIALTIES

VISUAL DESIGN

Character Design

Prop Design

UI Design

VISUAL STORYTELLING

Illustration

Concept Art

Storyboarding

ILLUSTRATION & DIGITAL ART

ADVANCE PROFICIENCY IN:

Clip Studio Paint

Adobe Photoshop

Adobe Illustrator

PixilArt

HERRAMIENTAS Y PROGRAMAS
EDUCATION:
Bachelor’s Degree in Visual Arts (4th year)
Faculty of Law and Liberal Arts
Universidad Católica del Uruguay

II103 Animation Winter Workshop – Intensive Program
Vancouver Film School
Focus on Animation and Character Design

LANGUAGES

English — B2 (Upper-Intermediate)

Japanese — JLPT N4
(Basic to intermediate proficiency in reading, writing, and conversation)

UI DESIGN & GRAPHIC DESIGN

INTERMEDIATE PROFICIENCY IN:

Adobe Photoshop

Adobe Illustrator

ANIMATION & GAME ASSETS

PROFICIENCY LEVELS:

Adobe Photoshop — Advanced

Adobe After Effects — Basic

Autodesk Maya — Intermediate

3D MODELING & TEXTURING

Intermediate proficiency in Autodesk Maya

I firmly believe that a large part of who I am today, I owe to imagination and play; two pillars that were given to me by those who chose to tell something through visual media.

Although I am passionate about writing—texts, scripts, poetry—and I am very aware that I am still exploring the complexity of words, I have always found everything that was communicated to me through images deeply fascinating. And I cannot deny that I understood images before I understood words.

Since I was little, my home was always filled with all kinds of books and I can say that I read only half of one of them, just as I can say that I knew exactly where, in each book, an image could be found.

It was through the strong presence of comics, video games, films, series, and toys that my need to create and communicate through these forms grew into what I now understand as my purpose. My connection with fiction helped me understand and learn from the world around me, and above all, from the people within it.

Because of this, I want to share and tell what appears in my mind, and hope that, one day, these creations might connect with others and move them in any of the infinite ways that the creations of others have moved me.

I am who I am because others chose to share what existed within their imagination and their reality.

A little about me